Orcs and Goblins flood the wild corners of the Old World and beyond. They are creatures bound by a common ancestry, a love for slaughter and violence, and the unifying spirit of Waaagh! Orcs and Goblins are the perfect antagonists for any Warhammer Fantasy Roleplay game. Tribes and Tribulations provides details on several of these warlike and malevolent characters: Goblins, Orcs, Black Orcs, Hobgoblins, and Snotlings, as well as sections on Ogres and Trolls. Each specific tribe has its own chapter, showcasing the variety of Orc and Goblin warbands that plague the Old World and beyond.
- The Cluster-Eye Tribe: The Terrors of Drakwald, a group of Forest Goblins hungry for captives.
- The Broken Nose Tribe: Notorious destroyers of various Dwarf Holds and incorrigible gunpowder thieves.
- The Black Mountain Boys: A fierce group of Orcs excelling in the arts of robbery and extortion.
- The Stone Serpents: Hardy Orcs engaged in an ongoing campaign against Chaos Dwarf incursions.
- The Wolves of Oglah Khan: A band of Hobgoblin mercenaries with a notorious reputation for treachery.
- The Butchers of Matthogg: A violent band of Ogre mercenaries found in the wild regions of Ostermark.
- Trolls in Various Forms: The various forms these wild monsters take and information on their behavior.
- Waaagh! Magic: The shamanistic practices of Orc and Goblin magic users and the spells they employ.
- The Enemies of Orcs and Goblins: A guide to powerful Orc and Goblin foes, notorious Warlords, and monsters.
Orcs and Goblins provide GMs with classic antagonists for Warhammer Fantasy Roleplay, and Tribes and Tribulations offers all the tools needed to present these creatures with the strategies and personalities required to become memorable and challenging foes.
- Type
- Guidebooks
- Game
- Warhammer
- Game Type
- Role Playing (RPG)
Important information
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